This is the character rig and animaitons I developed for our game jam game "Spellslingers" with the theme of "False advertising". A link to the game is found below:
https://chrisleveldesign.itch.io/spellslingers
Rig Created and skinned by me. Model made by Jade
Range of mation created to test the rig, added in extra boince afterwards to make it visually appealing.
Alarmed animaiton to convey panic on the character
Casting loop for longer spell attacks
Cast start, loop and ending
Pan attack for the move "Cast Iron"
Getting up after being knowcked over, knock down was handled by a ragdoll in engine
Idle animation to play when the character is not doing anything
Walking loop, it was decided to be a shuffle
Cape physics handled in engine by Topher, left unanimated intentionally